public class MffEnvironment extends Object
Modifier | Constructor and Description |
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protected |
MffEnvironment(FrameManager frameManager)
Protected constructor to initialize the environment's essential components.
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Modifier and Type | Method and Description |
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void |
activateGLEnvironment()
Activate the GL environment for use in the current thread.
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void |
createGLEnvironment()
Create and activate a new GL environment for use in this filter context.
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void |
deactivateGLEnvironment()
Deactivate the GL environment from use in the current thread.
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FilterContext |
getContext()
Returns the environment's filter-context.
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void |
setGLEnvironment(GLEnvironment glEnvironment)
Set the environment's GL environment to the specified environment.
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protected MffEnvironment(FrameManager frameManager)
frameManager
- The FrameManager to use or null to auto-create one.public FilterContext getContext()
public void setGLEnvironment(GLEnvironment glEnvironment)
public void createGLEnvironment()
public void activateGLEnvironment()
public void deactivateGLEnvironment()