public static final class VolumeDialogController.State extends Object
Modifier and Type | Field and Description |
---|---|
int |
activeStream |
ComponentName |
effectsSuppressor |
String |
effectsSuppressorName |
static int |
NO_ACTIVE_STREAM |
int |
ringerModeExternal |
int |
ringerModeInternal |
SparseArray<VolumeDialogController.StreamState> |
states |
int |
zenMode |
Constructor and Description |
---|
State() |
Modifier and Type | Method and Description |
---|---|
VolumeDialogController.State |
copy() |
String |
toString()
Returns a string representation of the object.
|
String |
toString(int indent) |
public static int NO_ACTIVE_STREAM
public final SparseArray<VolumeDialogController.StreamState> states
public int ringerModeInternal
public int ringerModeExternal
public int zenMode
public ComponentName effectsSuppressor
public String effectsSuppressorName
public int activeStream
public VolumeDialogController.State copy()
public String toString()
Object
toString
method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@
', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())
public String toString(int indent)