public class Float4 extends Object
Constructor and Description |
---|
Float4() |
Float4(Float4 data) |
Float4(float x,
float y,
float z,
float w) |
Modifier and Type | Method and Description |
---|---|
void |
add(float value) |
void |
add(Float4 value) |
static Float4 |
add(Float4 a,
float b) |
static Float4 |
add(Float4 a,
Float4 b) |
void |
addAt(int i,
float value) |
void |
addMultiple(Float4 a,
float factor) |
void |
copyTo(float[] data,
int offset) |
void |
div(float value) |
void |
div(Float4 value) |
static Float4 |
div(Float4 a,
float b) |
static Float4 |
div(Float4 a,
Float4 b) |
float |
dotProduct(Float4 a) |
static float |
dotProduct(Float4 a,
Float4 b) |
float |
elementSum() |
float |
get(int i) |
int |
length() |
void |
mul(float value) |
void |
mul(Float4 value) |
static Float4 |
mul(Float4 a,
float b) |
static Float4 |
mul(Float4 a,
Float4 b) |
void |
negate() |
void |
set(Float4 a) |
void |
setAt(int i,
float value) |
void |
setValues(float x,
float y,
float z,
float w) |
void |
sub(float value) |
void |
sub(Float4 value) |
static Float4 |
sub(Float4 a,
float b) |
static Float4 |
sub(Float4 a,
Float4 b) |
public Float4()
public Float4(Float4 data)
public Float4(float x, float y, float z, float w)
public void add(Float4 value)
value
- public void add(float value)
value
- public void sub(Float4 value)
value
- public void sub(float value)
value
- public void mul(Float4 value)
value
- public void mul(float value)
value
- public void div(Float4 value)
value
- public void div(float value)
value
- public float dotProduct(Float4 a)
a
- public void addMultiple(Float4 a, float factor)
a
- factor
- public void set(Float4 a)
a
- public void negate()
public int length()
public float elementSum()
public float get(int i)
i
- public void setAt(int i, float value)
i
- value
- public void addAt(int i, float value)
i
- value
- public void setValues(float x, float y, float z, float w)
x
- y
- z
- w
- public void copyTo(float[] data, int offset)
data
- offset
-