public static final class ViewTreeObserver.InternalInsetsInfo extends Object
Modifier and Type | Field and Description |
---|---|
Rect |
contentInsets
Offsets from the frame of the window at which the content of
windows behind it should be placed.
|
static int |
TOUCHABLE_INSETS_CONTENT
Option for
setTouchableInsets(int) : the area inside of
the content insets can be touched. |
static int |
TOUCHABLE_INSETS_FRAME
Option for
setTouchableInsets(int) : the entire window frame
can be touched. |
static int |
TOUCHABLE_INSETS_REGION
Option for
setTouchableInsets(int) : the area inside of
the provided touchable region in touchableRegion can be touched. |
static int |
TOUCHABLE_INSETS_VISIBLE
Option for
setTouchableInsets(int) : the area inside of
the visible insets can be touched. |
Region |
touchableRegion
Touchable region defined relative to the origin of the frame of the window.
|
Rect |
visibleInsets
Offsets from the frame of the window at which windows behind it
are visible.
|
Constructor and Description |
---|
InternalInsetsInfo() |
Modifier and Type | Method and Description |
---|---|
boolean |
equals(Object o)
Indicates whether some other object is "equal to" this one.
|
int |
hashCode()
Returns a hash code value for the object.
|
void |
setTouchableInsets(int val)
Set which parts of the window can be touched: either
TOUCHABLE_INSETS_FRAME , TOUCHABLE_INSETS_CONTENT ,
TOUCHABLE_INSETS_VISIBLE , or TOUCHABLE_INSETS_REGION . |
public final Rect contentInsets
public final Rect visibleInsets
public final Region touchableRegion
setTouchableInsets(int)
is called with
the option TOUCHABLE_INSETS_REGION
.public static final int TOUCHABLE_INSETS_FRAME
setTouchableInsets(int)
: the entire window frame
can be touched.public static final int TOUCHABLE_INSETS_CONTENT
setTouchableInsets(int)
: the area inside of
the content insets can be touched.public static final int TOUCHABLE_INSETS_VISIBLE
setTouchableInsets(int)
: the area inside of
the visible insets can be touched.public static final int TOUCHABLE_INSETS_REGION
setTouchableInsets(int)
: the area inside of
the provided touchable region in touchableRegion
can be touched.public void setTouchableInsets(int val)
TOUCHABLE_INSETS_FRAME
, TOUCHABLE_INSETS_CONTENT
,
TOUCHABLE_INSETS_VISIBLE
, or TOUCHABLE_INSETS_REGION
.public int hashCode()
Object
HashMap
.
The general contract of hashCode
is:
hashCode
method
must consistently return the same integer, provided no information
used in equals
comparisons on the object is modified.
This integer need not remain consistent from one execution of an
application to another execution of the same application.
equals(Object)
method, then calling the hashCode
method on each of
the two objects must produce the same integer result.
Object.equals(java.lang.Object)
method, then calling the hashCode
method on each of the
two objects must produce distinct integer results. However, the
programmer should be aware that producing distinct integer results
for unequal objects may improve the performance of hash tables.
As much as is reasonably practical, the hashCode method defined by
class Object
does return distinct integers for distinct
objects. (This is typically implemented by converting the internal
address of the object into an integer, but this implementation
technique is not required by the
JavaTM programming language.)
hashCode
in class Object
Object.equals(java.lang.Object)
,
System.identityHashCode(java.lang.Object)
public boolean equals(Object o)
Object
The equals
method implements an equivalence relation
on non-null object references:
x
, x.equals(x)
should return
true
.
x
and y
, x.equals(y)
should return true
if and only if
y.equals(x)
returns true
.
x
, y
, and z
, if
x.equals(y)
returns true
and
y.equals(z)
returns true
, then
x.equals(z)
should return true
.
x
and y
, multiple invocations of
x.equals(y)
consistently return true
or consistently return false
, provided no
information used in equals
comparisons on the
objects is modified.
x
,
x.equals(null)
should return false
.
The equals
method for class Object
implements
the most discriminating possible equivalence relation on objects;
that is, for any non-null reference values x
and
y
, this method returns true
if and only
if x
and y
refer to the same object
(x == y
has the value true
).
Note that it is generally necessary to override the hashCode
method whenever this method is overridden, so as to maintain the
general contract for the hashCode
method, which states
that equal objects must have equal hash codes.
equals
in class Object
o
- the reference object with which to compare.true
if this object is the same as the obj
argument; false
otherwise.Object.hashCode()
,
HashMap