public final class StructLinger extends Object
struct linger
from
<sys/socket.h>Modifier and Type | Field and Description |
---|---|
int |
l_linger
Linger time in seconds.
|
int |
l_onoff
Whether or not linger is enabled.
|
Constructor and Description |
---|
StructLinger(int l_onoff,
int l_linger) |
Modifier and Type | Method and Description |
---|---|
boolean |
isOn() |
String |
toString()
Returns a string representation of the object.
|
public final int l_onoff
public final int l_linger
public boolean isOn()
public String toString()
Object
toString
method returns a string that
"textually represents" this object. The result should
be a concise but informative representation that is easy for a
person to read.
It is recommended that all subclasses override this method.
The toString
method for class Object
returns a string consisting of the name of the class of which the
object is an instance, the at-sign character `@
', and
the unsigned hexadecimal representation of the hash code of the
object. In other words, this method returns a string equal to the
value of:
getClass().getName() + '@' + Integer.toHexString(hashCode())